Ability: Roto carries Om Nom or candy to useful spots along a set path.
Best use: Reach high platforms or move safely past spikes and gaps.
Tip: Cut the rope just as Roto passes over stars to collect them on the way.
Ability: Lick stretches out its tongue to form a temporary bridge.
Best use: Create safe paths for rolling candy or Om Nom across gaps.
Tip: Place Lick before cutting ropes so the candy lands softly instead of falling away.
Ability: Blue duplicates itself, stacking to lift objects higher and higher.
Best use: Reach elevated stars, fruit, or secondary platforms.
Tip: Watch the bounce when Blue disappears; it can nudge candy into hard-to-reach spots.
Ability: Toss throws candy or objects forward in an arc.
Best use: Skip gaps or send candy flying through rings of stars.
Tip: Time your rope cuts so Toss catches and launches candy instead of dropping it.
Ability: Boo startles Om Nom, changing his direction or speed.
Best use: Bounce Om Nom off platforms or send him rolling into hidden corners.
Tip: Prepare a safe landing zone before triggering Boo to avoid losing the level.
Ability: Snailbrow moves along walls and ceilings, pushing objects as it goes.
Best use: Nudge candy into new ropes or line it up for a perfect drop.
Tip: Watch the full route Snailbrow will travel before you start cutting anything.
Ability: Ginger burns soft obstacles, clearing new paths.
Best use: Remove barriers that block stars or alternative solutions.
Tip: Burn obstacles after collecting nearby stars, not before, so you do not lose easy points.